Ravenmore. Can you choose the Licenses for your products? People need to know what they are allowed to do with your assets.
Space Shooter Assets
A downloadable asset pack
Starter Set of 2D space shooter sprites aptly named 'Space Rage'.
- 4 Enemies with animations (turning for ships, mines have 2 separate layers and can be rotated). Each in 4 colors.
- 1 Player ship with turning animation in three colors
- Shadows for all of the above, except mines
- Two explosion animations, 9 frames each
- Set of bullets in three colors and different sizes
- Six frame blue exhaust animation
- Simple space background 700x800px
- 4 Platform tiles + 4 corners + 2 edge tiles
- Turret mount + turret in 4 colors.
- One turret gun barrel
Sources are 512x512, exported sprites come in 3 sizes: 256x256,128x128 and 64x64
Includes .png spritesheets with spritemap files,generic xml. Also each sprite as a single .png file.
Thanks for reading this far :)
Disclaimer: I did my best to make this set complete and bug - free, tested all the animations etc. If you spot an error - just let me know and I'll do my best to fix it ASAP and update the files.
Whoa, long description. Thanks for reading and have fun!
In order to download this asset pack you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:
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Thanks for reminding me, I have a 1.0 license file uploaded to this project. Shout if you find any no-no's, unclear paragraphs, anything missing etc.
Hi bro! Can I use this asset in an open source project? Specifying that graphics cannot be used before going through here.
Why I cant buy it? this is cool tho
Im not sure? I do see a buy button that seems to work. What is the exact problem?
I’m going to use this in some educational programming projects, and the turret is a nice surprise that it’s included!
What do I need to do to give you credit? What license is it?
Hey mate, Firstly, love the work you've put into this asset pack. It's amazing!
Secondly. Do you know if the XML Atlas is compatible with Phaser3? I've tried loading it into Phaser3 and while the full texture atlas gets loaded, I can't seem to target individual graphics. Do you know if the naming convention int he XML is compatible with Phaser 3? I've tried looking around but haven't been able to find much info on it so though I would try here.
Edit. Or do you reckon you could export a json file for the atlas too instead of just the XML?
Thanks for your great work mate!
I have truly no idea, and currently no modifications are planned. I used a spritesheet generator, I forget the name, there are quite a few out there.
Hey, I really love this pack and wanted to use it to built my first iOS App. Would it be possible to get another color option? (To be more detailed about this: I need also blue Enemy Ships and maybe green player ships)
Sure, I'll give it a shot. But it might take a few days :)
That's awesome man, thank you very much! :)
Hey I wanted to ask you if you came to some progress?
*2 months passed* Not yet! :-O
But I'll do it today after work :D
Thank you very much! I really love your work. :)
Still a fantastic pack. New content!
I bought this yesterday and it was perfect for a retro space game I am working on. The sprite sheet is easy to use and it's clear what everything is for. The artist was very quick to answer my questions.